Ninja

By P. Cable

Battle Level

W

M

WS

BS

S

T

A

I

Dam.

SK

1

2D6+7

5

5

6+

4

3

2

4

1D6+BL

0

2

3D6+7

5

5

6+

5

3

2

5

2D6+BL

0

3

3D6+7

5

5

5+

5

3

3

5

2D6+BL

0

4

4D6+7

5

6

5+

5

3

3

5

3D6+BL

1

5

4D6+7

6

6

5+

5

3

4

6

3D6+BL

1

6

5D6+7

6

6

4+

6

3

4

6

4D6+BL

2

7

5D6+7

6

6

3+

6

4

5

6

4D6+BL

2

8

6D6+7

7

6

3+

6

4

5

7

5D6+BL

2

9

6D6+7

7

7

3+

6

4

5

7

5D6+BL

3

10

7D6+7

8

7

3+

7

4

5

7

6D6+BL

3

Information

The Golden Nunchuck

D6+3+BL Dam. 
The Nunchuck always returns to the Ninja's hand after released.

Sword of the Ancient

If a 6 is rolled for damage, roll two more dice to add on the 6.

Armour's Restriction

Ninja's can NEVER wear armour!!

Skills

The Player may pick any of the 3 skills determined to there BL.

Samurai Swiftness

The Ninja moves so fast that he/she can't be seen for a short period of time. 3+

Death KICK

The Ninja learns the Skill of kicking where it counts. It can kill any un-armoured creature on 3+

Pressure Points

The Ninja can paralyze, kill or knockout any creature if the creature's neck is NOT covered. 3+